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Keep this general rule in mind: The sketch attributes in the Render Settings determine WHAT will be rendered (contours? Hidden lines?), and the material attributes determine how something will be rendered (Line width? Line color?). Of course not every object has to be rendered in the same style. You can create an arbitrary amount of sketch materials and assign them to different objects. This makes combining a pen drawing with a cartoon object no problem. After all, Sketch and Toon offers four Sketch Shaders. These can be placed into the channel of a normal material just like any other shader. We suggest you place them into the Luminance channel. These shaders work independently, which means Sketch and Toon does not have to be active. The shaders are: Art for effects such as oil or acrylic painting, Cel for a cartoon-like style, Spots for a halftone print effect and Hatch for cross hatching.