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Официальное сообщество Ornatrix (Прочитано 98437 раз)
0 Пользователей и 1 Гость просматривают эту тему.
artofcharly
(*) (*) (*) April, 25, 2018 - Ornatrix Maya v2.1.2 BETA is out! (*) (*) (*)
(yes) New: Added Clumper index channel export for creating sub-clumps
(yes) New: Added the "Strand Group Pattern" text box to Normalize Strands node
(yes) New: Use strand group patterns in Hair Animation Cache node
(yes) New: Added support for attribute painting in the Clump node
(yes) New: Added an option to disable/enable root points locking in PushAwayFromSurface operator
(yes) New: Newly created channels in Generate Strand Data node have unique names when value count is above 1
(yes) New: Added a command to set the state of the Show End Result flag
(*) Fixed: Assertion when trying to record Animation Cache scene
(*) Fixed: "Record Animation" button in Animation Cache node should not change to "Stop Recording" if recording didn't start
(*) Fixed: Added image credit text to the installer
(*) Fixed: Error when selecting Strand Groups or Strand IDs as Target in Generate Strand Data node
(*) Fixed: Maya crashes when saving some specific scenes
(*) Fixed: All nodes of same type share the same ramp curve
(*) Fixed: NormalizeStrands node won't update immediately
(*) Fixed: Maya crashes when deleting the Clump node
(*) Fixed: New operators will always be added on top of the operator stack instead of above the selected operator
(*) Fixed: Error No module named Ox.AESeExprType #
(*) Fixed: The top hair shape is not shown when EditGuides is selected
(*) Fixed: Missing Artisan attribute painting at Parting Groups Map in HFG
(*) Fixed: Ox hair object doesn't respect Light Centric Linking
(*) Fixed: MEL error when selecting a baked hair shape
(*) Fixed: Hair UVs are all located at same position when importing from .abc
(*) Fixed: Maya viewport stops responding after modifying a Weaver pattern
(*) Fixed: Out of range access in CommonHair::GetStrandPointCounts from HairAnimationCache::Evaluate call after cache nore removal
(*) Fixed: Error when assigning control guides in Adopt External Guides node
(*) Fixed: Propogation low/high range with uniform and random generation not working properly
(*) Fixed: Planted guides don't follow the shape of the source guide selection
Ответ написан
25 Апреля 2018 в 10:56
artofcharly
(*) (*) (*) May 2, 2018 - Ornatrix 3dsmax v6.0.7 BETA is up (*) (*) (*)
(yes) New: Added "length dependent" option to frizz
(yes) New: Newly created channels in Generate Strand Data modifier have unique names when value count is above 1 or if specified name already exists
(*) Fixed: Hair UVs are all located at same position when importing from .abc
(*) Fixed: Propogation modifier low/high range with uniform and random generation not working properly
(*) Fixed: Error when assigning control guides in Adopt External Guides modifier
(*) Fixed: Crash when loading some legacy scenes containing baked guides
(*) Fixed: MassFX Dynamics crashes on 3dsmax 2019
(*) Fixed: Restored scene units support for Curl modifier's deviation amount
Ответ написан
03 Мая 2018 в 12:32
artofcharly
Источник -
https://www.artstation.com/artwork/k5QoK
Ответ написан
05 Мая 2018 в 18:48
artofcharly
(*) (*) (*) May 12, 2018 - Ornatrix Maya v2.1.3 BETA is out! (*) (*) (*)
(yes) New: Option in HairFromGuides to adopt per-strand and per-vertex channels from guides
(yes) New: Added "Length Dependent" parameter to Frizz
(yes) New: HairFromMeshStrips can export a strip index channel for each polygon strip
(yes) New: "Distance to object" generation type works meshes in Generate Strand Data operator
(yes) New: Memory improvements due to reduced internal object copying
(yes) New: Added region map to clumper
(yes) New: Added an option to clumper to preserve hair length
(yes) New: Added an option to FrizzNode to export a per-strand channel containing values whether strands are outliers or not
(yes) New: Added an option to disable/enable root points locking in PushAwatFromSurface operator
(*) Fixed: Warning message printed when reducing brush strength to minimum value
(*) Fixed: Clumper out of range access after changing hair point count
(*) Fixed: mbic files where curves hair differing point counts are imported incorrectly
(*) Fixed: GuidesShape does not show in viewport if AnimationCache is on top
(*) Fixed: MEL error and warnings when switching Edit Guides operators and entering into brush mode
(*) Fixed: Incorrect widths from Alembic imports with global width value
(*) Fixed: MEL error when selecting Move mode after planting guides
(*) Fixed: Single click selection doesn't work correctly in EditStrands mode
(*) Fixed: Hair UVs are located at 0,0 when exporting to .abc
(*) :Fixed: Guide selection not working properly in Root mode
(*) Fixed: Slow performance when using reference files
(*) Fixed: Assertion when opening a scene containing Edit Guides selection set and a GroundStrandsNode
(*) Fixed: "Assign Control Guides" button not working on Maya 2018
(*) Fixed: Guide channel colors are not visible in viewport
(*) Fixed: Problem with Cacher (Vector out of range access) after Frizz amount ramp change
(*) Fixed: EditGuides displays the wrong amount of selected guides
(*) Fixed: Don't select newly created strands
(*) Fixed: Broken guides when referencing a scene
(*) Fixed: Broken Strand Groups after re-loading a scene
(*) Fixed: Selecting hair from guides node cause strands regeneration
Ответ написан
12 Мая 2018 в 13:48
artofcharly
Источник -
https://www.artstation.com/artwork/oNwAL
Источник -
https://www.artstation.com/artwork/N60mD
Ответ написан
12 Мая 2018 в 13:59
artofcharly
Истоник -
https://www.artstation.com/artwork/r68VL
Ответ написан
16 Мая 2018 в 10:27
artofcharly
Источник -
https://www.artstation.com/artwork/nm35O
Ответ написан
17 Мая 2018 в 20:22
artofcharly
Источник -
https://www.artstation.com/artwork/k50Ll
Ответ написан
18 Мая 2018 в 16:37
artofcharly
Источник -
https://www.artstation.com/artwork/ObobK
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Источник -
https://www.artstation.com/artwork/Kl6PW
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SMF [media]
Ответ написан
20 Мая 2018 в 16:21
artofcharly
(*) (*) (*) May 19, 2018 - Ornatrix 3dsmax v6.0.8 BETA is up! (*) (*) (*)
(yes) New: Added ability to displace hair roots against surface normals with a map
(yes) New: Added an option to Ox Hair From Guides to adopt per-strand and per-vertex channels from guides
(yes) New: Added an option to Ox Frizz to export a per-strand channel containing values whether strands are outliers or not
(yes) New: Standardized random generation across all operators
(*) Fixed: Hairs point in random directions when using Guide Proximity option in Ox Hair From Guides
(*) Fixed: Strand rotation tool in Edit Guides modifier changes strand shape
(*) Fixed: Out of range access in HFG/MeshFromHairGenerator from mesh without UV coordinates
(*) Fixed: Error (Vector out of range access) after Frizz amount curve change
(*) Fixed: Incorrect widths from Alembic imports with global width value
(*) Fixed: Alembic files where curves hair differing point counts are imported incorrectly
Ответ написан
22 Мая 2018 в 08:51
artofcharly
Источник -
https://www.artstation.com/artwork/nmoe6
-----------------------------------------------------------------
Источник -
https://www.artstation.com/artwork/wROEL
-----------------------------------------------------------------
Источник -
https://www.artstation.com/artwork/QeKXx
Ответ написан
22 Мая 2018 в 10:47
artofcharly
Источник -
https://www.artstation.com/artwork/mXEG9
Ответ написан
24 Мая 2018 в 17:58
artofcharly
Источник -
https://www.artstation.com/artwork/grDlZ
SMF [media]
Ответ написан
03 Июня 2018 в 11:40
artofcharly
(*) (*) (*) June, 4, 2018 - Ornatrix Maya v2.1.4 BETA is out! (*) (*) (*)
(yes) New: Scatter operator for feathers and foliage (WIP)
(yes) New: Added ability to displace hair roots into the surface (opposite surface normal) with a map
(yes) New: Added Weaver support for instanced curves
(yes) New: Allow the Weaver user to select multiple curves at the same time
(yes) New: Added hair dynamics model using elastons to MoovPhysicsNode
(yes) New: Added oriented particles (elastons) and the corresponding Cosserat rod constraints to Moov
(*) Fixed: Unable to select a camera as scene object in GSD
(*) Fixed: Moov Solver Visualization option not working
(*) Fixed: Unable to paint Per-Vertex channels on hairs
(*) Fixed: Assertion and crash when rendering with VRay 3.x
(*) Fixed: Hair animation is not being updated at render time
(*) Fixed: Moov Simulated guides penetrating the distribution surface
(*) Fixed: Changed default generation in Generate Strand Data to New Channel
(*) Fixed: Using select brush on strands close to the surface can select back-facing strands
(*) Fixed: Clumper crash when undoing addition of a pattern
(*) Fixed: Maya Crash when changing the guide count if the stack containt a Clump operator with a braid pattern assigned.
(*) Fixed: Incorrect clump shape interpolation when Attract to closest stem point option is used
(*) Fixed: When generating new random clumps for a strand selection some resulting strands go into previously existing clumps
(*) Fixed: Clicking "Assign External Clump Strands" generates a MEL error
(*) Fixed: Don't allow user to add the same pattern to ClumpNode patterns list twice
(*) Fixed: Clumper crash when using patterns and input hair doesn't have any strands
(*) Fixed: Hairs point in random directions when using Guide Proximity option in HFG
(*) Fixed: Strand rotation tool in EG changes strand shape
(*) (yes)Fixed: Hair From Mesh Strips strip editing tool crashing when performing selection with DirectX 11
(*) Fixed: MEL error after using EG, deleting hair, and selecting something else
(*) Fixed: Cannot Import Multiple.. in Edit Guides Shape after doing undo
(*) Fixed: MEL error when selecting a clump stem in ClumpNode
(*) Fixed: Out of range access in HFG/MeshFromHairGenerator from mesh without UV coordinates
(*) Fixed: Disable texture map in AE GSD controls unless texture map or SeExpr generation method is used
(*) Fixed: Preserve Strand Length option breake clumps creates from patterns
(*) Fixed: Selecting itself as control guides crashes Adopt External Guides node
(*) Fixed: Error when rendering hair with Arnold and clump node
(*) Fixed: Incorrect Viewport V1 strand drawing
(*) Fixed: RotateNode: Failed assertion on mesh without UVs
(*) Fixed: Guides remain visible when SER is on and guides shape is deselected
(*) Fixed: Guide double display when adding an operator on top of EG
(*) Fixed: Weaver UV faces and edges do not respect UV scaling parameter
(*) Fixed: Weaver face and edge manipulation should work with DirectX
(*) Fixed: WeaverNode does not respect its transformation
(*) Fixed: Moov Cosserat rods root orientation does not change when rotating the base mesh
Ответ написан
05 Июня 2018 в 21:29
artofcharly
Источник -
https://www.artstation.com/artwork/awvgX
SMF [media]
Ответ написан
10 Июня 2018 в 11:35
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